Loaded Carries for Grapplers: 11 Variations and How to Progress Them

Jun 26, 2021

Loaded carries are the most honest strength exercise a grappler can do. You pick something heavy up, you hold your posture, and you walk. There is nowhere to hide and no way to cheat it with momentum.

They also happen to train the exact three things that decide grappling matches — grip, trunk, and the ability to hold a frame while something fights you. This is the full progression, from the version you start with to the ones that take years to earn.

Why Carries Beat Most Core Work For Grapplers

  • They load the trunk while you are upright and moving, which is how grappling happens
  • Grip is trained under time, which is what a match asks for
  • They are self-limiting — you cannot cheat form once the weight is heavy
  • They build work capacity without beating up your joints
  • One exercise covers grip, trunk, upper back, and posture at the same time

Carries are not a warm-up and they are not filler. Loaded correctly, they are one of the hardest things in the gym.

The 11 Variations

Start Here

Carry What it trains How to load it
Two-hand farmer carry Grip, trunk, upper back — the baseline Two bells or dumbbells, 25 percent bodyweight each hand
One-arm farmer carry Anti-lateral flexion — the obliques One bell, 35 percent bodyweight
Front-rack carry Upper back and trunk under a front load Two bells racked at the shoulders
Suitcase carry Same as one-arm, held lower, harder on the grip One bell or dumbbell held at the side

Once Those Are Easy

Carry What it trains How to load it
Overhead carry, one arm Shoulder stability and trunk under an overhead load Light — 15 to 20 percent bodyweight
Mixed carry (one overhead, one at side) Trunk fighting two loads in two directions Light overhead, moderate at the side
Bear hug carry Trunk, upper back, and breathing under compression Sandbag or heavy plate, hugged to the chest
Zercher carry Trunk and upper back with the load in front, low Barbell or sandbag in the elbow crease

The Hard Ones

Carry What it trains How to load it
Banded one-arm carry Everything above, plus resisting a pull the whole way Moderate bell, band anchored at hip height
Yoke or heavy sandbag walk Whole-body bracing under a load you cannot argue with Heavy. Short distances only.
Odd-object carry (sandbag, keg, body) The closest thing to carrying a person Whatever you have. Awkward is the point.

The banded version is worth singling out because it is the one that most resembles a scramble. The full banded kettlebell farmer carry setup has the band directions, standards, and programming.

How To Progress Them

The order matters. Most people jump to the awkward stuff before they can hold posture under a simple load.

  1. Two-hand farmer carry until 40 percent bodyweight per hand for 60 seconds feels controlled.
  2. One-arm and suitcase carries until you can hold 40 percent bodyweight for 45 seconds per side without leaning.
  3. Front-rack and bear hug carries — these expose breathing problems fast.
  4. Overhead and mixed carries once your shoulders can hold position under light load.
  5. Banded and odd-object carries. These are the point of the whole progression.

Add time before you add weight, and add weight before you add awkwardness. Skipping steps is how people hurt their low back on carries.

Programming Carries Into A Grappling Week

Carries go at the end of a session. They are demanding but they are not the priority when you are also training on the mat.

THE CARRY WEEK

Two sessions a week, at the end of lifting

One straight carry (farmer, front-rack, or suitcase) — 3 to 4 sets of 45 to 60 seconds

One harder carry (banded, bear hug, or odd-object) — 2 to 3 sets, shorter

Total time: about 10 minutes per session

Do not add carries on a day you rolled hard and lifted heavy

The weekly scheduling templates cover where this fits when you are training jiu-jitsu three to five times a week.

What Carries Fix

Problem How carries help
Grip dies in round two Carries train grip under time, which is the actual demand
You get flattened and folded Anti-lateral and anti-flexion work builds the frame you hold
Low back hurts after rolling Teaches the trunk to brace upright instead of the back doing it alone
You gas out standing up with someone on you Loaded carries build exactly that work capacity
Your posture breaks when someone drives into you Front-rack and bear hug carries train that position directly

If grip is your specific failure point, the grip protocol is a faster route. If it is posture under pressure, start with the three assets that decide grappling matches.

Mistakes

  • Going too light and treating carries as a warm-up
  • Going too heavy and shrugging, leaning, or holding your breath the whole way
  • Measuring in laps instead of seconds
  • Doing every variation every week instead of two done well
  • Adding awkward objects before you can hold posture under a simple load

Common Questions

 

How heavy should a farmer carry be?

A useful benchmark is bodyweight total, split across two hands, for 60 seconds with clean posture. Half bodyweight per hand is a strong standard.

Distance or time?

Time. Distance depends on how much room you have, which tells you nothing about training.

Can I use a trap bar?

Yes, and a trap bar carry is one of the best ways to load a two-hand carry heavy. Grip becomes the limiter, which is fine.

How often?

Twice a week is enough alongside mat training. Three times only if you are lifting and not training much jiu-jitsu.

Do carries replace deadlifts?

No. Carries train holding a position. Hinging trains producing force. You want both.

 

The full strength and conditioning guide for grapplers puts carries in context with the rest of the training year, and the exercise library has demonstrations for the movements above.

 

Hands that hold on when the rest of you is done.

Start with the free Grappler’s Iron Hands 14-day challenge — hands, wrists, and forearms built to keep their grip deep into a hard roll. Or step into THE PHYSICAL GRAPPLER, built around mat-specific strength, grip, and conditioning.

Start Iron Hands FreeGet THE PHYSICAL GRAPPLER

Grip last. Win late.